Obsessed with the World Baseball Classic was developed as a submission to the Society of Publication Designers student competition. This two-spread editorial piece captures the David vs. Goliath matchup between Japan and Czechia.
Drawing from samurai film aesthetics, the design incorporates striking motifs—most notably the blood-like splatter radiating from Munetaka Murakami’s swing.
Espial is an ongoing campaign and thesis project that investigates the growing desensitization of warfare within mass media and contemporary conflict. Through a design-led lens, the work examines the economic, political, and industrial systems that transform warfare into a profitable enterprise—where visibility, spectacle, and efficiency often outweigh human consequence.
The project challenges viewers to confront the normalization of violence and reconsider the role design plays in shaping perception.
PIT-26 is a 3D interactive environment created in Blender, centered on an underground cyberpunk boxing gym set in the far future. Inspired by gritty, high-impact cyberpunk aesthetics, the space blends sport, violence, and technological augmentation into a cohesive, immersive world.
The project explores the tension between human interaction and machine-driven environments, using lighting, materials, and spatial design to build atmosphere and narrative within a confined setting.
Explore the experience: https://newart.city/show/pit-26
This project involved the development of an album rollout, media campaign, and overall art direction for the rap duo Cutlass Crew. Centered around bold, over-the-top pink branding and drawing from a “punk meets South Beach” aesthetic, the campaign established a loud, cohesive visual identity across multiple touchpoints.
Expanding beyond digital work, the project included directing photoshoots, shaping poses, building studio lighting setups, and physically producing merchandise—bringing the concept to life through hands-on production.
The Commons is a conceptual high-end fashion brand focused on reclaiming shared resources. The brand advocates for environmental justice and equitable access to essential resources such as water, air, and energy. Each collection serves as a reminder that the Earth belongs to everyone, and that individual and collective action can make a meaningful difference.
The brand envisions producing luxury clothing from sustainable materials, marketed at a premium price point, with each collection released as an exclusive drop. A portion of profits would be donated to communities facing resource scarcity, reinforcing the brand’s commitment to social and environmental impact.
The Logo
The Commons’ primary logo takes the form of a chandelier, symbolizing economic disparity. The luxury and non-essential nature of a chandelier contrasts sharply with the struggles of those focused on necessities, highlighting visible gaps in wealth and access.
P6
As part of an internship at US Cargo Systems, I led the production of 80+ detailed component brochures for military platforms including the A400, C-130, and C-2. By collaborating with engineers, technical data was translated into clear, visually effective layouts, and a reusable design template was developed to standardize brochures across platforms.
Additionally, redesigned and prototyped a modern, user-friendly company website, creating an organizational framework to categorize hundreds of components by aircraft platform, function, and sector.
P7
As part of a Branding and Messaging course, I was tasked with creating three personas for a selected brand. After conducting in-depth research on Fender—examining its history, target audience, and design aesthetics, I developed three distinct personas. Each persona shares a passion for playing music while representing diverse tastes, cultures, and interests, and each is paired with a specific Fender guitar that aligns seamlessly with their individual music style.






